Logo

Tbc enhance hit cap. 29 votes, 18 comments.

Tbc enhance hit cap However, you will always have 1% chance to miss your spells as such the Spell Hit cap unbuffed is 202 SpHit Rating. As Enhancement deals a lot of its damage through white attacks, Hit above the yellow cap still has pretty decent value. So even if you don't take the talent, you'll still be soft-capped. 45 Hit Rating = 1% increased chance to hit with Spells. -Chance That doesn’t mean you NEED to be hit capped, but it is certainly advantageous, and if you are TRANQ shotting you HAVE to be capped. 3. -Chance You’re way over hit cap. You will always have a chance to miss 1% of the time. This is the official community for Genshin Impact (原神), the latest open-world action RPG from HoYoverse. 6 spell hit = 1% hit, so we need 202 spell hit to achieve 16% hit. Are… 9% is soft hit cap to ensure all special attacks hit i. Jun 26, 2023 · Hit is your best stat before you hit its cap, and while worse due to not affecting your magic damage, Expertise also has a cap. The next in priority is expertise, you get some from a couple of tier pieces (~20 exp rating) you need to use your gems sockets to reach 26 rating (6,50% reduced chance to be dodged) then you want to reach 17% spell hit cap, which you do while pushing past the 11% gear hit rating talked before. May 11, 2021 · The conversion is 12. Jun 15, 2022 · While right now this stat should not be the main focus of any gearset as there is not enough to hit the armor cap, it will become more relative in Phase 5. The rest of you have a cap of 142. I gemmed hit in my shoulders and neck piece so I am at 13. May 20, 2021 · Agility + Hit Rating. = 11% since you're horde. Enhance shaman have no such feedback system and are able to hit cap specials through talents - therefore, hit rating above and beyond Your soft cap is 11% from gear + the 6% from talents. With that i can easily put a boss and trash gear together - with the help of your mathematical precision 🙂 Regards Nov 20, 2017 · The above is stated in almost every TBC rogue guide out there. 29 votes, 18 comments. So to get your nesicary spell hit for raids (14% for horde), you need 368 hit rating which in turn gives 11. May 26, 2021 · The only downside is that Hit Rating helps with landing your taunts. Therefore, 3% is the minimum cap. 5% baseline dodge from bosses. More than that is not wasted , as Dual wield (white hits) requires a significant amount of hit to not miss, but is a lot less necessary, and should not be achieved at Jul 27, 2021 · In this section we will be covering the stat priority list for Elemental Shamans in World of Warcraft: The Burning Crusade Classic. May 26, 2021 · Hit Rating improves your chance to land most of your abilities. 5% expertise for bosses (after food buff and faerie fire), but I still have to swap out pieces so I’m not wasting stats on 70-71-72 mobs in raids. 23 points of hit rating to get 1% spell hit. Best Races Alliance Draenei - As the sole choice for… Warriors need 9% hit from gear to reach cap. 04% increase crit chance per point in pvp, as well as 0. May 25, 2021 · The most complicated thing about gearing usually comes down to optimizing your hit rating. 9% hit cap only applies to storm strike and windfury. 07% unbuffed crit which equated to 67%-68% raid buffed crit. Id say you dont want to go for more than 6% bc youll be sacrificing too much damage. Mar 20, 2025 · Both Critical Strike and Hit Chance come in increments of 1% in WoW Classic, but because of Flurry and how the combat table works, 1% of Critical Strike is more valuable than 1% Hit Chance for Enhancement Shamans. 79 points of hit rating to gain 1% melee hit But it only takes 26. May 26, 2020 · Hello, as far as i understand the BiS suggestions are always going for hit cap. The hit cap is 9% hit for raid bosses. 04% less chance to be dodged. If… It takes 32. Keep Flame Shock on your target at all times. Its a little easier to reach hit cap as affliction - you need only 76 hit to cap your affliction spells with 5/5 suppression however hit still remains your best stat as suppression doesn't cap shadowbolts and they makeup a large portion of your damage even as affliction. They are not great in pvp May 26, 2021 · Hit Rating improves your chance to land most of your abilities. Surv Hunters will find an easy time hitting the cap at 95, not just because it is so low, but because they will be using Rogue gear, which has hit on it. hit cap is 5% base. Nov 17, 2024 · For an enemy of the same level as you, 3% Spell Hit is needed to cap. I'm not here to ask what the hit cap is but instead on what the "sweet spot" is for hit in TBC as a rogue. Weapon Skill (the first 5 points, to enable a small 6% Hit Cap, extra points are of negligible value) Critical Strike Expertise is 6. Expertise makes it less likely that enemies will dodge or parry your attacks. The hit cap is 99% - i. In either case, shooting for 6. Your gear sucks. 72% melee hit. Hit is going to be your biggest bang for your “stat weight” buck. Hit cap is important up to 9% which increases your yellow attack hit chance to 100%. 6200 Boss Armor - 1715 ArP; 7700 Boss Armor - 3215 ArP; There are a few things to consider with this stat when gearing: You will only ever be able to full reach the 6200 Boss Armor cap of 1715. You'll end up with a little chunk anyway which isn't bad. 196 expertise rating = 1 expertise point) to remove the 6. The hit cap for yellow is 9% in TBC, and that seems quite high. Jan 25, 2022 · Giving up more value than these AP equivalents just to Hit cap / Expertise cap leads to an objectively worse gear set. are you sure? It's probably because of remarks like this that Blizzard decided to merge spell hit and melee hit into one single hit stat. Quick question and would like to see confirmation from blizzard whether it be a blizzard blue confirming or noted by blizzard. Hit cap is 203 (16%) which is needed to raid as destruction. Thinking the first option is superior unless 15 spell hit reaches cap. Jul 22, 2022 · The following Stat Priority recommendations are a guideline for you to decide how you want to gear. 10 Hit Rating = 1% increased chance to hit with Attacks. It is desirable because it brings the most group buffs in the game for melee and is considered a mandatory spec in pretty much all 25 man raid comps. TLDR: If the optimizer doesn’t take you to the hit cap, that’s ok! Mr. The Glyph of Power (14 Spell Hit), Cloak of Entropy (10 Spell Hit), and Robe of Crimson Order will get you 54 Spell Hit, which is slightly over cap for Horde Shamans. However, upon reaching the hit cap any additional hit has no value. Hit cap for MH melees and specials is 8%, spells 17% and OH melees are 27% The amount of hit rating you need per class/spec varies as they get more from different talents, but generally you’d like to aim for the 8% for physical classes (most melee + hunters) to ensure white hits aren’t missing and 17% as a caster to ensure spells aren’t missing. If you were Alliance, then you'd reduce the hit cap by another 1% (draenei racial) So you're 3% off, assuming raid comp. Mastery is excellent for Enhancement TBC Warlock Pre-Raid BIS Guide. After picking up Precision, you will need 64 Hit Rating to reach your soft cap of 9%. It takes 15. Hit Chance; Why 28% Hit Chance is the Practical Goal. If you are a Human, your Expertise cap will be 44. Druids can easily put 1 point in Balance of Power, which gives them an extra 2% avoidance to spells. A complete PvE guide with rotation, talent build, consumables, and best races and professions for Affliction Warlocks in World of Warcraft The Burning Crusade Classic. Did you know that the hit score increases the number of critical hits as opposed to the chance of critical hits? By the same token, lacking hit rating reduces the number of critical strikes. It takes 32. For Expertise, this is a much harder stat to itemize for as there are very few items that exist. For level 73 mobs (bosses), the soft expertise cap is 6. I think this is around 8% hit but will eventually drop it down to 6% spell hit so I can be capped against level 70 - 72 mobs. 04% increased chance to be missed per point. At 17% hit your melee abilities won't miss. 5% if attacking from behind. -Chance I was under the impression that the enhance Shaman should only cap spell hit Spell hit. Check the Sim for optimal results. 5x as valuable than strength and around 3x as valuable as AP. Combine this with the generally low ilvl of p1 gear with expertise, and the result is that every piece of t4 expertise gear is outclassed by a higher ilvl item with more raw stats. Hit; Expertise; Strength; Attack Power ; Crit and Haste; The base requirement for hit is 9% with 25 Expertise. Feb 14, 2011 · the enhancement shamans hit bonus only works for melee attacks, so i think the 5% are necessary to reach the spell hit cap. Therefore would gemming hit increase the crit cap? In my mind thats how it worked out. Unfortunately there are no talents that increase our spell hit for Destruction spells, so we will need to prioritize reaching hit cap before stacking our other stats. The Importance of Dual-Wielding; Hit Rating vs. It's only bad to be over cap if you have alternative items that you're not using. An option to select a boss mode or just select the % hit i am going for would be very nice. 46 Spell Hit rating to cap if you are Horde. Look at hit rating like a slightly weaker crit rating, it's good, but you don't need to chase it or get it to a certain cap before doing endgame content. Description. Can I overkill hitcap in PVP to avoid misses due to talents like Heightened Senses and Arctic Winds? Dropping some hit gear for more crit rating/spell power when I'm going to be with an ele shaman (13% hit 164 spell hit rating) Heroic dungeon set with minimal hit and more crit rating/spell power. This will affect BiS setups players were creating, as reaching hit cap Mar 23, 2022 · Weapons and Offhands for Enhancement Shaman DPS in Pre-Raid 1-Handed Weapons Gladiator's Cleaver is one of the best pre-raid weapons available, and while its later season variants are even better, the original one is the only one that can currently be bought with Honor points, making it easily accessible for solo players looking for pre-raid best in slot gear. If you choose a build that doesn’t have Nature’s Guidance you will need additional hit rating. On single target fights it's realistic for half of your damage to come from auto attacks, so hit retains most of it's value all the way up to 28%. That or keep spell hit gloves and free up 2 talent points. I would certainly recommend doing enhance/resto as opposed to enhance/elemental. 85. It becomes less important afterwards as it only affects white hits (which is a base 27% chance to miss, supplemented to 18% from your 9hit) and a small chance to roll other hittypes. You have 96% base chance to hit a level 70 target, and can increase that to 99% by adding approx 40 spell hit rating. Hence why hit rating gear isn't as important for Enhancement Shaman. In this video, Melderon covers all advanced topics of the Shaman Class in Classic TBC including class changes, race/faction selection, new and advanced stats, spell coefficients, spec-specific theorycraft for Enhancement, Elemental, and Restoration; raid group composition and bloodlust/heroism strategy, addons and UI, threat Oct 14, 2008 · Spell hit cap = 17%. So you need, I think 378 or 446 spell hit rating, depending on raid make-up. Draenei need 37. In order to hit the 76 point cap you are likely to need about 5 pieces with hit rating—possibly just 2 or 3 if you heavily rely on Veiled Noble Topaz or less effective yet much cheaper Veiled Flame Spessarite. Your Expertise cap will be 64 if you are a non-Human or a Human using fists or daggers. . There is a base 1% chance to miss which I am unsure whether it can be negated by more hit. You can choose to reach the level 73 hit cap for boss damage, or only reach the level 72 hit cap if you want to prioritize overall damage dealt in raid. is this just how shamans are? Also I lose like half every every mob I fight The other hypothesis is that Expertise is impossible to cap completely and functions similarly to the spell hit cap, where there will always be a small percent chance that the boss will dodge, regardless of your Expertise. Unless they have a +weapon racial or Edgemaster's Handguards. With Ele, you reduce 3%. 8 Hit Rating increases your chance to Hit by 1%. Jul 17, 2021 · Welcome to the Enhancement Shaman guide for World of Warcraft the Burning Crusade 2. Apr 9, 2021 · Actually will be able to do 20 sp on gloves since balance of power talent will hit cap. May 10, 2024 · Expertise, like hit, is precious until the cap (541 rating). There is a soft crit cap and a hard crit cap Soft crit cap is based on white attacks and hard crit cap is based on yellow attacks. Jun 8, 2022 · Enhancement Shaman gets a nice set of new talents and abilities for TBCC which makes them a very potent DPS/utility hybrid. if you have a boomkin with improved faerie fire you will get free %3 hit so 25% hit chance, which is 316 hit rating. Robot is aware of all the math and did it on purpose. you will always have minimum 1% chance to miss (yellow resist). Spell hit cap without any talents and / or buffs for any class against a level 74 mob (bosses are ?? But are technically 74) is 16%. Yes, I'm in that kinda mood :) Anyway, go for hit cap first yeah, then expertise, then other stats. May 10, 2021 · Today, we go over rotation, talents, and stat priority for Enhancement Shamans in TBCI stream live at https://www. I know STR and AP are pretty much our most important stat, but I was hoping to get some more specific advice. Humans get +5 to swords and maces; Orcs +5 to axes = 6% hit from gear to cap Edgemaster's Handguards (world drop) gives a +7 to swords, axes, and daggers = 6% hit from gear to cap; it does not work for two-handed weapons Jul 13, 2021 · Affliction gains 10% hit for their DoTs thanks to Suppression, but will still want hit for Shadow Bolt, their main filler. can i ask guys are you enh shammies having a problem with hit? i have over 1400 hit raiting but i still 7% miss chance on normal melee, not special attacks should i continue to stack hit until i get hard capped? I normally do 8-10K dps in HCs when im not CC or interup any advised would be helpful Cheers Athaura Expertise is enhancement's highest weighted stat, but it's still only around 1. 4. Important/Easy to get items/enchants Weapon/Wand/Trinket Scryer’s Bloodgem (+hit Trinket) Enchant Gloves-Spell Strike May 24, 2021 · Recommended Hit Cap Setup As you hit 70, most of your gear will only confer relatively small values of hit rating. If a player has defense rating > 300 it will give 0. It'll help keep Flurry up. It seems like it would be better to go slightly under and shed an extra piece of hit gear for more agi/crit/ap/whatever. This allows your special attacks to always hit. The 6% from dual wield specialization is only for your melee hit. 4% is soft cap. 77 hit rating to get 1% hit chance, and the yellow damage hit cap, used for Stormstrike and Windfury Weapon, is 9%, totaling 142 Hit rating. This means if you're fighting the same level (4% chance to miss) anything over 3% spell hit is wasted. 102. For example, Bloodlust Brooch provides more threat value on average than Icon of Unyielding Courage even though the latter adds almost 2% extra Hit, so choosing to use Icon of Unyielding Courage in order to Hit cap would The 6% from dual wield specialization is only for your melee hit. Rotation. Aug 6, 2021 · In order to become the best Shaman possible, you should understand what your talents and spells are for. I just happen to be at the point where I’m at the hard hit cap of 28% exactly and 6. 5% dodge or 26 Expertise Skill (103 Expertise Rating); and the hard Expertise Cap is 14% parry or 56 Expertise Skill (221 Expertise Rating). -Chance This is true. Hit Rating and Agility can be easily interchanged point for point by changing what gems you put into your equipment. Stormstrike and Windfury procs. 25% dodge reduction brings you as close to the cap without overshooting, if there is a cap. May 27, 2021 · Welcome to Wowhead's Enhancement Shaman DPS Talents TBC Guide, updated for of Burning Crusade Classic! In this guide, we will cover every Enhancement Shaman Talent in their talent tree, how useful it is in both PvE and PvP situations, as well as covering the best Enhancement Shaman talent builds and best Enhancement Shaman specs in both PvE and PvP environments for The Burning Crusade Classic. Feb 13, 2025 · Mastering the Hit Cap: A Comprehensive Guide for Enhancement Shaman. Mar 8, 2022 · As stated above, Enhancement Shamans can get 9% hit from talents with Dual Wield Specialization and Nature's Guidance, which makes the soft hit cap trivially accessible. Mar 21, 2022 · The amount of Hit Chance needed to not miss any attacks is called the "Hit Cap". May 15, 2022 · Welcome to our Enhancement Shaman guide for TBC Classic, tailored for PvE content. For raids, there are two main buffs that you will probably have access to. Spell Hit is a key factor in what makes Protection Paladins reliable tanks. When comparing crit% -vs- hit% you must first understand that the spell has to hit BEFORE it can crit, so in a sense, you're slightly upping your crit chance with spell hit by (+Hit% * Crit%). How to calculate hard crit cap (yellow): With 305 Weapon skill: crit cap = 100% - 6% miss - 6% dodge + your hit% How to calculate soft crit cap (white): Jun 3, 2019 · Blizzard has confirmed that the hit cap in Classic WoW is effectively 9% for a player with 300 Weapon Skill, fighting a level 63 monster with a Defense Skill of 315. Soft Cap: 9%. In case of yellow resists, it is not the target's resistance but your chance to hit that target (and the target's chance to not be hit). For an enemy 2 levels higher than you, 5% Spell Hit is needed to cap. tv/brettytvTotem Twisting Guide: htt Jan 20, 2022 · Hit Rating is the most important stat that you need to make a decision about. I use Rawr a lot and it told me to gem hit. and spec is correct. Aim to cap out through solid gear pieces without losing too many other main stats. There is some conflicting info regarding hitcap for the pally/rogue talents (ill post source later) saying that increasing hit doesnt actually help against spell dodge talents. So they know if you were to go crazy and try to cap white hit and crit. In this guide, we will explain what Attributes do for their character, what Secondary Stats are, as well as what things to prioritize for your character when comparing Gear, either while leveling or during The Burning Crusade Classic end game content. A few days ago, they wrote a post stating it was 8% but have now clarified it should be 9% in 1. A complete PvE guide with rotation, talent build, consumables, and best races and professions for Enhancement Shamans in World of Warcraft The Burning Crusade Classic. Missing a maelstrom cast will severely hurt our overall dps. Stormstrike and Earth Shock should Mar 21, 2022 · Welcome to Wowhead's Elemental Shaman DPS Attributes and Stats TBC Guide, updated for of Burning Crusade Classic. Some classes have talents that make spells miss them at a higher rate. Water Shield and Shamanistic Rage really help you with any mana issues you might have, Bloodlust makes you an even more valuable bring to the raid than before, and Fire Elemental Totem and Earth Elemental Totem are two strong new cooldowns that can be powerful in the Hit rating is the same for both, the Enhance talent doesn't apply to spell hit, so you need to get 13-14% in the character spells tab, to get those capped out (Draenei/raid buff). For an enemy 1 level higher than you, 4% Spell Hit is needed to cap. You would need 5% hit to cap against a Druid with 1/2 Balance of Power, or 7% hit to cap against a Druid with 2/2 Balance of Power. 9% hit comes out to 142 hit rating required, which needs to be achieved through your gear, gems, enchants, and buffs. As a mage i only need the 16% for bosses, everything under level 63 is covered by Elemental Precision. Aug 13, 2008 · in wotlk the "soft hit cap" for our specials is 3% hit from gear + 6% hit from talent. Your weapons aren’t enchanted with berserking. on TBC beta my hit only went to 6% even with slotted gems. In this guide, you will learn about playing an Enhancement Shaman in dungeons and raids. Your gloves, shoulders, feet also don’t have enchants, and you’re using +20 attack power gems which are from TBC, current epic gems are +40AP. In order, PvP Elemental Shaman Stat Priority is as follows: ResilienceHit RatingCap (4% Soft Cap/6% Hard Cap)Spell PenetrationCap (75 Soft Cap/130 Hard Cap)HasteCritical Strike ChanceSpell PowerMP5 Stat Explanations Resilience Resilience should be the… A complete PvE guide with rotation, talent build, consumables, and best races and professions for Elemental Shamans in World of Warcraft Wrath of the Lich King Classic. All warlock specs will want to prioritize Hit Rating until they reach their Hit Cap. Weapon skill gives you 0. alliance draenei also give 1% hit with moonkin and draenei you will need 300 hit rating to not miss basic auto attacks 9% hit chance is the cap for abilities to not miss. Against a raid boss, your base chance to miss a special attack is 9%, and your base chance to miss a white attack is 28%. At level 70, 15. Nov 17, 2024 · For an enemy 1 level higher than you, 4% Spell Hit is needed to cap. Your trinket are horrible. third parties could be spewing their opinion on it. Enhancement Shamans will have access to additional melee hit chance with the spec passive Dual Wield, making the special attack hit cap trivial to hit and granting a significant headway for the auto attack hit cap. 9% hit is theoretically possible. 1% is always worth it? Or is it just coincidence that the wowhead sets always exceed the cap, and a BiS set with 5. It is likely better to be slightly under the expertise cap than over. A Classic World of Warcraft 1. New hit cap =14% With a (properly specced) boomkin or SPriest, the hit cap is further reduced by 3%. You need 8% hit for the special attack hit cap, with lower benefit past that for auto-attacks, and 26 expertise points (8. Jun 17, 2024 · For your Melee special attacks like Stormstrike and Lava Lash, you’ll need 8% hit chance, but you’ll need 17% to reach hit cap with your spells. You need 17% or 14% with appropriate classes for your spell hit cap. 5 Advantages Of In-Home Therapy And Rehabilitation Best Tyre Brands for Your Car NFL COVID PROTOCOLS: OUTBREAK POSTPONES STEELERS-TITANS What’s the Future of the Manufacturing Industry? May 31, 2021 · This hit cap is for white swings, as your base chance to miss a white swing while dual weilding is 28%. Haste Rating – This increases the speed in which you attack. – Example 1: A dual-wielding rogue with a 30% critical score and only the soft cap hit rating of 9%. 12 guide by Melderon. Spell Hit RatingSpell DamageSpell Critical Strike RatingSpell HasteIntellect Spell Hit Rating - As is the case with any other caster class, Elemental Shamans require a total of 16%… Now that TBC has been announced I want to start gearing up to level as enhance through TBC, and I was wondering if anyone had any advice on what pieces to prioritize or general stats to look for. You should have your totems out at all times. Getting Hit Capped is one the highest DPS increases you can do. Apr 2, 2021 · Defense Cap (490)StaminaHit RatingExpertiseBlock ValueMitigation Defense Rating - Warriors require a total of 490 defense skill, which equates to roughly 332 defense rating, combined with our default 350 defense skill we should have at level 70. Against level 70 targets, you need a total of 5% Hit Chance to never miss. There is a number out there where even though you're not fully white hit capped, its not worth priotitizing hit anymore. May 6, 2021 · The relation between Hit and Critical Rating. Feb 12, 2020 · I have seen a number of questions regarding how the optimizer handles hit rating in classic. Spell hit is also very debatable. Here, you will learn how all you need to know to play Enhancement Shaman proficiently. Aug 9, 2021 · Hit Rating (Past 9%) – Due to dual-wielding, Enhancement Shamans need to reach a total of 28% Hit Chance to eliminate the chance that their auto-attacks will miss. 1. The game features a massive, gorgeous map, an elaborate elemental combat system, engaging storyline & characters, co-op game mode, soothing soundtrack, and much more for you to explore! A complete PvE guide with rotation, talent build, consumables, and best races and professions for Enhancement Shamans in World of Warcraft Wrath of the Lich King Classic. Mar 8, 2022 · It takes 15. No. Enhance is one of the better melee specs in tbc and scales very well with gear, especially haste. Apr 30, 2022 · You will also be able to cap your Spell Hit purely through Nature's Guidance, saving you the hassle of having to get any on your gear. For an enemy 3 levels higher than you, which is the case of raid bosses, 16% Spell Hit is needed to cap. The guide includes Talents, Gems, Enchantments, Gameplay & Skill rotation tips. Which is why you see miss, glancing, crit in the tooltips of items on Rawr (hit rate being 100% minus miss rate, glancing rate, crit rate). Unlike hit, though, it has zero value after the cap, which means any point over is completely wasted, so try to hit it right on the money. The amount of details that can go into this section of the guide is endless, but we will try to keep things brief in order to give you a general idea which you can use to jumpstart your PvP experience. Toughness is a PvP staple, allowing you to stay mobile and connect to your target, as is Guardian Totems and its Grounding Totem cooldown reduction, enabling you to eat up enemy spells more often. twitch. e. Understanding the Mechanics of Hit. I was under the impression that the enhance Shaman should only cap spell hit Spell hit. Enhance shamans have shamanistic rage now which helps them not go oom. I'm 29 hit over cap on my lock for like a month now, nothing to be done about it, I don't have any better items to swap in yet for slots like belt of blasting and boots of blasting that are giving me a ton of hit I don't really need. You could really go overboard and aim to eliminate all misses on your auto-attacks, but that would require 27% hit rating, which is generally not feasible even with the Dual Wield passive. Jun 7, 2022 · The Spell Hit cap is 16%. beyond that, since spell hit and physical hit are merged to one stat and it also looks like a larger percentage of our dmg is going to be spell based, even hit above that 9% will be much more useful than it was in tbc. Why not aim for less? The Hit Soft Cap and Why it doesn’t apply to TBC Enhance Shaman; FAQs: Everything Else You Need To Know About Hit. Some of our most important skills that use spell hit are: Righteous Defense; Judgement; Exorcism; Consecration; Holy Shield I have my hit currently at 7% and I know 9% is cap but I miss so many of my abilities…. 2% melee hit. 77 Hit Rating to get 1% Hit Chance. Still it's very Assuming you have 3/3 in Elemental Precision, 3/3 Nature's Guidance, and Totem of Wrath down, you will 50. Calculations Here are all the ways your attacks can do nothing in WoW Classic: Against a level 63 mob (raid boss) 8%* chance to miss with special or “yellow” attacks like Yes Rawr & EnhSim both take the crit cap into account. Jun 13, 2007 · Recently my shaman hit 49. The melee Hit Cap is 9%, or 142 Hit Rating. It is not always necessary to pick up Anticipation in the Protection tree. Click the links below to navigate the guide or read this page for a short introduction. Feb 15, 2025 · 120. Your belt has no belt buckle. edit :@ dakoth : you get 6% hit for choosing enhancement spec (while dual wielding). Mar 24, 2022 · Although Spell Hit is the best stat, it has a very low cap of 4% for PvE Elemental Shamans due to the Totem of Wrath, Elemental Precision, and Nature's Guidance talents providing 12% Spell Hit by themselves. 12 instead. Additional hit after that only applies to regular non-crits. Is hit just that good and that last 0. Aug 10, 2021 · Welcome to Wowhead's Mage DPS Attributes and Stats TBC Guide, updated for of Burning Crusade Classic. you need 3% to have a 99% chance to hit a level 70 mob and 3% for every level above that. I am assuming I hit the crit cap based on my hit%. -Chance The 6% from dual wield specialization is only for your melee hit. While additional hit rating after 9% should NOT be avoided, it does become less of a priority; Hard Cap: 28% There are two hit caps for rogues: the soft cap occurs when you can no longer miss a special attack, while the hard cap occurs when you can no longer miss a white attack. Dual Wielders need 24% Hit Chance to never miss on every single auto-attack. This means that Spell Hit gear is often worse than it looks at first glance, as much of that Spell Hit might go to waste in the context of Nov 23, 2017 · Rogues and Warriors require large amounts of +Hit to be effective because of their energy/rage feedback system and because they do not have talents that can hit cap their specials before considering hit on gear. Whenever you have Nature's Guidance, you will only need 13% Spell Hit to cap against bosses. Most people don’t need to worry about hitting hit call until very late in the gearing. yzibg dyl ucwpqi idva tay glgkx pwb mjsr aoatius umarh vgew rajql gofyymqj chxmog vwzz